
Moving on a 4+ is no longer a "let's try it, can't hurt" kind of move.įor the rest of the essay I will assume Mighty Blow applies to AS knockdowns, even though I know some have objected to this already.


This heavily hints at the fact that from now on when using AS players we will have to differentiate between vital activations and not strictly necessary ones. On the other hand, if you want your rat ogre to surf somebody, that rat ogre will never again drop a 1 and scream at the sky instead, provided you can spare a potential snack. Order of actions is still quite important for a Vampire team, for example. If you'd rather have the bonehead-style fail state, you need to get the babysitters out of contact before activating your Animal, or risk them being hit. This means that you have basically a babysitting need similar to the one that happens with Trolls, with a slight twist. If you have no teammates adiacent, the fail state is the same as bonehead. The fail state for AS is twofold: if you have one or more teammates adiacent to the player that failed their AS roll, you knock one of them down and roll for armour (and possibly injury), and then you can complete the action you wanted to do in the first place anyway.

This rule is the new negatrait for Rat Ogres, Chaos Dwarf Minotaurs, and Vampires.

In the following repackaging of previous forum posts and comments, I am going to prove that in most cases this rule is actually an improvement over Wild Animal/Unchannelled Fury, where applicable, and certainly over Bloodlust.Īnimal Savagery basically mean that in order to Block or Blitz, you have to roll a 2+, and in order to activate for any other action (mainly Move) you have to roll a 4+. Of course, I'm referring to Animal Savagery, the best rule to ever grace our blessed Nuffle-sent game. On one thing, most commentators seem to agree, be they wide-eyed enthusiasts (call them corporate shills or fanboys if you will) or harsh critics of the new ruleset (conversely, you might want to define them as whiners or doom-and-gloomers). These days, a coach can't enjoy his favourite podcast or troll on discord without encountering hot takes about the new edition.
